WOGHL Playoffs
Playoff loops will be determined by January 15. Scheduling instructions will be sent to each team scheduler at that time.
1. Teams will be divided into Playoff Divisions based on Winning percentage in regular season divisions and level, and will be separate of regular season in each age group. Some teams may move up or down from regular season groups (B down, C down/up or HL up) to play equal caliber teams based on regular season games and competition level. It will be taken into account the division of teams in the most fair determination by the scheduler. Teams will play a balanced schedule where possible. Each team will play 8-10 playoff games.
U15BB and U18BB will be divided into 2 divisional groups with the winner of each group meeting at the Day of Champions. They will stay within their regular season BB Division because they play longer game lengths. Any recategorization down to B or obvious reasons to move a team down will be taken into account.
Playoff groups for the U15BB and U18BB will be as follows based on regular season seeding:
Group A 1, 4, 5, 8, 10
Group B 2, 3, 6, 7, 9
2. Playoff scheduling will be done via team schedulers as was done in the Regular Season. Scheduling can be completed via email or phone. Each associations OWHA/WOGHL Reps are to ensure the contact information is up to date for team contacts and scheduling contacts on their organization web site.
Scheduling will start after January 13, 2025
Round Robin Games will be played between January 17 and March 16.
1/4 Final Game - March 19 to 23
Semi Final Game - March 26 to 30
Day of Champions April 5 (South/West Winner vs North/East Winner)
U15BB and U18BB will be Division I Group A winner versus Group B Winner
Seeding Tie Breakers:
The League will from time to time have to determine placement of teams in the round robin playoff standings who have equal points. (placement is by points, 2pts for a win and 1 pt for a tie). Therefore the League will use the following to further determine placement by using.
Only 2 Teams Tied in Points
1. Head to Head games--- If still tied follow below
A: Most Wins
B: Winning percentage
C: Using a calculation of "goals for" divided by the sum of "goals for" plus "goals against". The Highest percentage moves on.
D. Fewest Goals Allowed
E. Most Goals For
F.. Coin flip by League President and all tied teams on video call
3 or more teams tied
A: Most Wins
B: Winning percentage
C: Using a calculation of "goals for" divided by the sum of "goals for" plus "goals against". The Highest percentage moves on.
D. Fewest Goals Allowed
E. Most Goals For
3. Divisional Quarter Finals/Semi Finals will be 1 game and the higher seed after the round robin playoffs will be the home team. The top 4 teams in each playoff group will play in the Quarter Final/Semi Final in each division. 1vs4 and 2vs3 the higher seed will be the home team. (Some Divisions will be divided into 2 groups geographically, there would then be a Divisional Quarter Final/Semi Final for each geographic group with 1 winner from each meeting at the Day of Champions)
4. A Day of Champions with All Playoff Divisions playing a 1 game final will be held April 5 hosted by the Bluewater Hawks.
The Winners of the Semi Final games will play a 1 game final.
Home teams will be determined by the highest winning % of the 2 remaining teams in the playoff round robin, if tied the Home Team Shall be the Representative from the South/West Division. For U15BB and U18BB if teams are tied in winning % the Group A winner shall be the Home Team.and the higher playoff seed remaining will be the Home Team.
5. Ties: Games can end in a Tie for Round Robin games.
Quarter Final/Semi Final Games Please see below for Overtime Format
6. Pick up a Player for Playoffs without prior consent of the WOGHL President will not be allowed. Use of a non-rostered player(s) or ineligible player(s) will result in coach suspension and forfeit of game. Forfeits will be recorded as a 1-0 score.
Should you need to request a player(s), please fill out the form under the heading WOGHL Forms and submit to the president at [email protected]. Pick-up a player request will be evaluated on a case by case basis. Goalies will be given special consideration. An eligible player must be registered within the OWHA. House League players will be eligible when picked up from within their own association.
Players must be (i) lower category of the same age division, (ii) lower category and/or lower age division, same category or lower
**should a team be using the game as Dual game: EX: a Provincial Playdown game and WOGHL Playoff Game the pick up a player can not be used as per OWHA guidelines for Provincial Playdowns. A team can not exceed their roster size nor can they use a pickup player for a suspended player. Be sure to use the AP Request on Ramp to ensure the player is added to the roster for the game(s).
7. Game Lengths: Round Robin Games:
Minimum Maximum
U11 BB/B/C/HL 10-10-12 10-15-15
U13 BB/B/C/HL 10-10-12 10-15-15
U15 B/C/HL 10-10-12 10-15-15
U18 B/C/HL 10-10-12 10-15-15
Period lengths will be a minimum of 10-10-12 to a maximum of 10-15-15 and NO CURFEW.
The home team shall decide the game lengths if longer than the minimum based on their ice availability. The home team will also decide if there will be a flood between period 2 and 3 based on ice availability.
The Home team is to communicate the game lengths with the visiting team and should be noted on the RAMP game sheet app and reported to the officials and timekeeper.
All games will be 1hr30min-2hr
U15 BB 15-15-Flood-15
U18 BB 15-15-Flood-15
Period lengths will be 15-15-Flood-15 NO CURFEW. Teams must have a minimum of 1.5hrs of game ice.
The Home team is to communicate the game lengths with the visiting team and should be noted on the RAMP game sheet app and reported to the officials and timekeeper.
**if a game is being used for both WOGHL PLayoffs and OWHA Playdowns the period lengths MUST follow the agreement within the Provincial Playdown group
NO CURFEWS ARE ALLOWED IN ALL PLAYOFF ROUND ROBIN GAMES.
*A curfewed game in the playoffs can result in a protest by the visiting team or the game being declared a forfeit for the home team after a review by the President/Vice President.
** should there be a significant injury occur that requires the game to end prematurely, the game will be replayed from the start.
8. There will be a 1 game Quarter Final/Semi Final to be played between March 24 and March 31. Each Division will be 1vs4 and 2vs3after the round robin is completed. The higher seed after round robin will be the home team.
Divisional Quarter Final/Semi Final Game Lengths:
Minimum Maximum
U11 BB/B/C/HL 10-10-12 10-15-15
U13 BB/B/C/HL 10-10-12 10-15-15
U15 B/C/HL 10-10-12 10-15-15
U18 B/C/HL 10-10-12 10-15-15
Period lengths will be a minimum of 10-10-12 to a maximum of 10-15-15 and NO CURFEW.
The home team shall decide the game lengths if longer than the minimum based on their ice availability. The home team will also decide if there will be a flood between period 2 and 3 based on ice availability.
The Home team is to communicate the game lengths with the visiting team and should be noted on the RAMP game sheet app and reported to the officials and timekeeper.
All games will be 1hr30min-2hr
U15 BB 15-15-Flood-15
U18 BB 15-15-Flood-15
Period lengths will be 15-15-Flood-15 NO CURFEW. Teams must have a minimum of 1.5hrs of game ice.
The Home team is to communicate the game lengths with the visiting team and should be noted on the RAMP game sheet app and reported to the officials and timekeeper.
**if a game is being used for both WOGHL PLayoffs and OWHA Playdowns the period lengths MUST follow the agreement within the Provincial Playdown group
Divisional Quarter Final/Semi Final Games- Please make sure you have enough ice time booked to allow for overtime and shootout,
NO CURFEWS ARE ALLOWED in Divisional Quarter Final/Semi Final Games.
April 5th - A Day of Champions-1 Game Final Game Lengths:
U11 Division will play 10-10-15
U13 Division—10-10-15
U15 B/C/HL Division --10-15-15
U18 B/C/HL Division will all play 10-15-Flood-15
U15 BB & U18 BB 15-15-Flood-15
Home teams will be determined by the highest winning % of the 2 remaining teams in the playoff round robin, if tied the Home Team Shall be the Representative from the South/West Division. For U15BB and U18BB if teams are tied in winning % the Group A winner shall be the Home Team.
* teams should be prepared to start up to 20min earlier than the scheduled start time.
9. Timeouts:
1x 30 second timeout per team will be permitted in All Round Robin games the Quarter Final/Semi Final and Final games. Timeouts must be called by a player on the ice or a designated Captain/Assistant Captain on the ice. A coach CAN NOT call a time out from the bench. Both teams may take their respective time-outs during the same stoppage of play. However, once a team has called its time-out, the second team must indicate its intentions to take a time-out during the same stoppage of play before the initial 30 seconds are over
10.On Ice Officials:
All Playoff Games will utilize OMHA/ALLIANCE/OWHA Certified On Ice Officials below:
All U9 (full ice) - 2 official system
U11 BB/B/C/HL- 2 official system with minimum level 2 certification
U13 BB/B/C/HL - 2 official system with minimum level 2 certification
U15 B/C/HL - 2 official system with minimum level 2 certification
U18 B/C/HL - 2 official system with minimum level 2 certification
U15BB - 3 official system is required for all playoff games 1 referee level 3 minimum and 2 lines persons
minimum level 2 (not protestable if 3 official system is not used)
***2 official system can be used due to lack of officials being available with a minimum 1 level 3 official
or 2 level 2 certified officials
U18BB - will utilize a 4 official system for all playoff games (3 can be used if limited officials are available)
***2 official system may need to be used at times due to availability but both will need to be level 3
11.Overtime: In the Quarter Final/Semi Final Games-
1x 10 min sudden victory overtime will take place. 5 skaters and a goalie per team. If still tied a 3 player shootout will take place. Each team must designate 3 shooters to the time keeper/referees prior to the start of each game (S1, S2, S3).
A. Players from each team will shoot at the same time.
B. If tied after 3 shooters a sudden victory shootout will commence (teams will shoot at same time). Each team designating 1 shooter at a time (other than S1, S2, S3) until all players on the team with the least amount of players on the game sheet have shot. This process will be repeated until a winner is decided. (players that shot in the first 3 shooters are not eligible in the sudden victory shootout until the team with the least amount of shooters has exhausted their roster)
C. Any player serving a penalty at the end of regulation time is not eligible to participate in the shootout. If player S1, S2 or S3 is serving a penalty when regulation time ends then the team must select an alternate shooter.
D. Shooters are placed in the penalty box after shooting.
Overtime—A Day of Champions April 5:
All Divisions
After regulation if the score is tied teams will play 2x5 min sudden victory overtimes
Overtime #1= 10 Min: 5 skaters and a goalie per team
Overtime #2= 5 Min: 3 skaters and a goalie per team (a penalty during 3 on 3 play will move to an increase of 1 player on non offending team for each instance 4 on 3, 5 on 3 etc. When the penalty expires the players will continue at the strength of players until the first whistle after penalty has expired)
If Still tied a 3 player shootout will take place. Each team must designate 3 shooters to the time keeper/referees prior to the start of each game (S1, S2, S3).
A. Players from each team will shoot at the same time.
B. If tied after 3 shooters a sudden victory shootout will commence (teams will shoot at same time). Each team designating 1 shooter at a time (other than S1, S2, S3) until all players on the team with the least amount of players on the game sheet have shot. This process will be repeated until a winner is decided. (players that shot in the first 3 shooters are not eligible in the sudden victory shootout until the team with the least amount of shooters has exhausted their roster)
C. Any player serving a penalty at the end of regulation time is not eligible to participate in the shootout. If player S1, S2 or S3 is serving a penalty when regulation time ends then the team must select an alternate shooter.
D. Shooters are placed in penalty box after shooting.
** A Day of Champions Game lengths are subject to change based on ice availability.